(WORK IN PROGRESS) Robot Workshop
Richard van brunschot 1
Richard van brunschot 7
Richard van brunschot 12
Richard van brunschot 2
Richard van brunschot 6
Richard van brunschot 9
Richard van brunschot 3
Richard van brunschot 11
Richard van brunschot 5
Richard van brunschot 4
Richard van brunschot wire
Richard van brunschot 10
Richard van brunschot wire

(WORK IN PROGRESS)
Rendered realtime in Unreal Engine 4.

The story of the environment is that of a mad scientist, Dr. Zolt. He lost his son in a terrible car accident and is now trying to implement his son's consciousness in a robot he made himself. The story might not be that readable yet, but I aim to improve this when I get to finishing the project.

Things to do:
- Loads of small assets to fill the scene more and make the shed feel more "used"
- Add more particles/smoke to the welding
- Improve storytelling

Creating this environment has been a very valuable lesson for me, I have learned a lot about the workflow for games.